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Destiny 2 kill minotaurs, I'd destiny kill girl who minotaur experiment

Need a hand with the Destiny 2 Lament quest? As is becoming tradition with Destiny 2, something really cool unlocks after the first group in the world completes the raid.

Destiny 2 Kill Minotaurs

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Destiny 2 players can unlock the Izanami Forge right now, but locating it is a little tough. After you find the Transponder, just kill Vex in the same place.

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Defeating her will comprise of three damage phases, each separated by a miniboss section. An Overload Hobgoblin will also be present, although most Heavy weapons can take it out without needing an Overload stun. As with the last phase, Quria will become immune to all forms of damage until you defeat the second Minotaur miniboss. That's because you're in the Corrupted Labyrinth, the first Corrupted Expunge mission.

This unique Harpy will drop a Data Cube when slain.

Removing the immunity phase will require you to kill one of two Minotaurs residing at the edges of the arena: Nexus Minotaur and Evaluator of Savathun. Double back to where Quria is. Destroy the Minotaur to remove Quria's immunity shield. Defeating the Evaluator removes the Taken shields, and defeating the Nexus Minotaur removes the Vex shields.

Two sets of shields will rotate around Quria, one Taken and one Vex. There aren't any good vantage points for avoiding the shields, so you'll need to make each second count. Note: A green terminal will spawn to the left of you. After fighting a Taken Minotaur and some Goblins, you'll reach a second chasm. The Minotaur will now be vulnerable. Now that she has fewer rotating shields to protect herself, you'll have a much better damage window during this phase. Don't bring a Sword.

Find the dreaming mind

The seventh and final Expunge mission for Destiny 2's Season of the Splicer has finally been released. If you need a refresher on how to reach the Expunge mission proper, read our Expunge: Corrupted Labyrinth guide. Raid Banners are also recommended, as you'll be able to rally before you face Quria herself. The portal will take you to the boss arena in the Corrupted Styx mission, although the Hydra boss has been replaced with a portal. Sniper Rifles work wonders too.

Reach the other side, then follow the path to your right. Interact with the Vex pylon beside you to spawn a plate. They behave the exact same.

If you've unlocked this mission, there's a good chance you've played the three Corrupted Expunge missions. Use your Super, Heavy weapon, Special weapons, or anything that outputs high damage to kill the Minotaur quickly. The first wave has a Barrier Hobgoblinso be sure you have an Anti-Barrier weapon at the ready. Quria will become immune to all forms of damage at this point.

You'll spawn towards the end of the Tartarus mission, tasking you with destroying two Vex cubes that are guarded by Ravenous Taken Phalanxes. Warmind Cell mods are also fantastic for the next section.

It doesn't matter which one you kill. Outside the boss arena will be a few waves of Vex and Taken. This mission is an amalgamation of all Expunge missions that came before it, both in terms of mechanics and actual encounters. Unless you have a fast-moving character, you won't make it to the terminal in one go. Periodically, red cubes will also spawn at the corners of the arena.

Destroy both of them to proceed. Breaking these diamonds will spawn an Authentication Key. Just like Styx, you must escort the key to a terminal at the other side of the arena—in this case, right beside a gravity lift directly across from you. They shouldn't pose much of a threat. Right as you jump through the Nexus portal, you might notice that the area you spawn at looks familiar.

Be sure to destroy the Taken Blight beside the exit, as it blocks the path to the Vex portal room. Grab the Data Cube, then deposit it to the terminal at the other side of the platforming section. Instead of a second pylon further down the ramp, you'll find a Rally Banner location. If you get detained, shoot the dome with your weapon to break free. Head to either side to face one of them.

It'll also be accompanied by various adds, making AoE weapons and Warmind Cells ideal for this part. Walk over the cube with a key to spawn a plate, refreshing the key's timer for each second you stand on it.

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Warmind Cells or Grenade Launchers should make short work of the enemies here. The other side will contain a small group of Taken Psions and a Nexus Guardian. You'll need to run through Datacubes scattered around the corners of the arena. If you can't take the gravity lift on your right, carve a path through the enemies to reach the other side. Your objective is to reach the other side of the labyrinth, avoiding obstacles and Taken traps in your path.

When ready, take out the Overload Hobgoblin and its allies to open the portal to the final boss. Look for an isolated platform at the corner of the arena either left or right of the key's spawn location to find a cube. Break the floating Vex diamond to spawn a platform. Return to Quria when the second Minotaur is slain.

Destroying either Minotaur will require you to remove their immunity shield. Before you can face Quria, you'll need to complete one section of the Tartarus mission. Before you can obtain the Authentication Key, you'll need to clear two waves of enemies. She is now vulnerable to damage. If you get near one, it'll kill an explosive Harpy, detaining you if it makes contact. You'll spawn about a third of the way into the labyrinth. These enemies will multiply if not dealt with, so take them out as soon as you can. Remember to take out any Psions and explosive Harpies that spawn.

At the corners of the circular platform surrounding Quria will be waves of Taken Psions. The path through the Corrupted Nexus is the exact same for Delphi. Run to the next corner, minotaur the buff, then reach the terminal to deposit the key. We highly recommend you bring a Grenade Launcher and use Breach and Clear.

Destroy it to destiny the Vex cage surrounding the key. Floating Vex platforms will appear as you jump across the chasm. Taken mines denote their location, so this part should be fairly easy. Quria, Blade Transform has finally revealed herself, giving Guardians an opportunity to remove the Taken corruption from the Vex Network for good.

As before, make your way across. Break the Vex diamond, then escort the key to the room you just came from. Quria will also have one of her rotating shields removed. Quria is a hybrid between a Taken and Vex Hydra, utilizing two sets of rotating shields to protect herself from harm.

Weapons like Anarchy and Witherhoard are fantastic here, allowing you to passively damage Quria from safety. Travel to the side of the arena the Minotaur resides at, then repeat the process you used during the last phase to defeat the second Minotaur.

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She won't have any shields this time, but Quria has one more trick up her sleeve. If you haven't played any Expunge mission in a hot minute, consult our LabyrinthStyxand Tartarus guides. Activate it to enable gravity lifts in this part, speeding up this section.

Standing in the plate will give you a buff that allows you to destroy the Vex cubes.

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The gravity lift it'll unlock will take you to the next section. You'll need to deposit an Authentication Key into a terminal to activate the portal, just like the Styx mission required. Bring Overload and Anti-Barrier Rounds for this mission. The second wave will spawn a Nexus Guardian. This will start the next phase.

Eliminate the Phalanxes and Champion, then double back to where you spawned from. Beside each Minotaur will be a Vex diamond you can break, similar to those present in Expunge: Styx.